Chest made using Autodesk 3D Studio Max, part of a Digital Graphics Project.
Textured using Photoshop, unwrapped the model and used wood grain textures, I also tried to make a metal texture for the frame, lock and handles. I created bump maps and to make the grain details and the metal surface.
My Flash Game
This is my first attempt at a game using flash. I made it during my Btech Game Development course and am a submission for an assignment. Go to http://www.newgrounds.com/portal/view/588929 to play the game, please comment and rate.
I have made this animation using Autodesk3D StudioMax.
This video is the final draft version; it is part of an animation I have made for my animation assignment of my course. This video contains cameras, SuperSpray, wind and noise effects, I will be improving the visuals of the animation in the time to come. I will be using features like Map, UVMapping, editing the textures to improve the quality of the image. I am in the process of making a 3D model of a person and replacing the biped. Also the I will be importing a avi file and using it of the TV screen.
This was made for my 3D animation, this image shows a cloth modifier, which is used as a canopy.
I dew these images while watching Alien over Christmas. They are just some quick sketches of my interpretation of an alien from the film; the other is just an image of a generic alien. My scanner was playing up so I just my camera phone to take these images, will upload better quality when problem is sorted.
This is the warehouse in the map.
I have use collision on the barrels outside the door and the protective walls in front of the warehouse. I added thing that would be left over after before every one left. Spare fences pipes and old generators. I have added lights but made it look like only some of them are working.
Created this Level Using UDK.
The level is portraying an unused military facility. The map contains a warehouse, watch towers, a destroyed building and an overgrown building. I added vehicles, weapons, power ups, fog and wind; I also added player starts for Deathmatch and Team Deathmatch.




